![]() No mobility moves at all(the counter teleport you, but it really doesn't count since you cannot use it by yourself).Such as in Sky Islands, if you use it, the stun will happen, but the waves will spawn at the sea, which won't hit the target. ![]() If your lvl is pretty low choose flame since quake isnt for grinding but if your max then choose quake since its op for pvp so if your low lvl choose flame but if. Tsunami or Sea Quake's stun when used at first works everywhere, however the waves will not affect some place too high, or some place too low. Quake is way better when you awaken it plus Quake is a legendary and flame is like uncommon.Sea Quake stun true combos into head crusher.Blast Clutcher can One-Shot or do insane damage if charged up for a while.Shock Punch is basically free damage if it hits the enemy and you can aim.All abilities besides Counter can be held, keeping the offensive active as long as stamina allows. ALL MOVES ARE unblockable and Shock Punch deals extremely high knockback letting you blow opponents away if they get too close.Extremely good for PVP due to the fact that all moves have high damage, and because it has a counter.If you hit two, it deals double damage and three it deals triple.) Buffs Bisento shockwave slash to 3 slashes instead of 1.(All moves except Sea Quake and Head Crusher block breaks, while Sea Quake and Head Crusher bypasses block. The waves however block break the opponent. This move when used does a short stun, and that bypasses block. You punch the air around you with extreme power, sending tremors towards the sea which causes two massive tidal waves to form from each of your sides. Captain Zhen or Whitebeard uses this move sometimes, and charges it up for a massive amount of time, basically one-shotting someone and can even hit people high in the air. This move charged up can deal massive damage. You slam the ground around you, causing a very great deal of AOE damage. You counter the enemy's move teleporting behind them and damaging them. It bypasses block, meaning it doesn't break block, but it goes through block. You grab your opponent with a windup and slam them towards the ground, then proceed to hit them with a punch infused with Gura energyĪnd then two kicks infused with Gura energy afterwards on the head. This move breaks block, however it does knockback. You punch the air in front of you sending a extremely powerful ball of air to rush at your opponents, devastating them. Gura Gura no Mi Moveset (in order of unlock) When you hit an Sea Quake and stun the opponent, an easy combo is to Head Crusher, then Blast Clutcher, which added up with the waves deals around 600-700 damage in Arena mode. Your main damage should come from the Shock Punch and Blast Clutcher. ![]()
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