![]() ![]() Head Slam is very predictable, however, allowing you to move in for the attack providing you do it at the right time. Leshy will attack more aggressively once he reaches 50 percent HP, and he will also start to use Head Slam to prevent counterattacks. The earlier you roll, the more damage you can inflict. Wave Of Spikes should be dodged through ASAP, as Leshy will not move away until the attack is off-screen. For Star Of Spikes, simply fall back and then roll into range for a couple of hits before Leshy moves away. His Star Of Spikes and Wave Of Spikes attacks are a bit more awkward. The best time to deal damage is during his Orb Spray, as this attack is very easy to dodge, and you can attack Leshy repeatedly during the animation. You want to attack Leshy after he jumps and after he attacks. In the early fight, Leshy is not dissimilar to the bosses you have fought before, and the strategies you employed there, work here as well. ![]() This is because Leshy has a huge body, allowing for each individual hit to deal damage. We also found that any kind of AOE works well here, especially those that hit multiple times. You want to be able to hit Leshy from a safe distance - ideally during their Head Slam as they are very vulnerable and easy to hit. Cursesįor curses, you want range more than anything. This makes swords and especially daggers far less efficient than an axe. Slower weapons also work better when killing Leshy’s minions, as they will always jump away after they take one hit. Faster weapons, therefore, won’t be able to leverage their high Attack Speed as effectively, giving them a higher chance of having a lower DPS. The reason a slower weapon is preferred is that you don’t have much time to attack Leshy before he moves away. Axes are excellent for this as they are slow, hit hard, and scale better than their nimbler counterparts when you pick up damage multipliers. These worms are incredibly disruptive, so the best way to counter this attack is to kill them as soon as they spawn.įor your weapon, you want something that hits hard. These are all basic worm-like enemies you have fought before. Leshy will periodically summon minions to assist him in combat. Use Curses to damage Leshy during this attack and then move on once it is safe to do so. What it does do, however, is prevent immediate counterattacks. Since you are likely not near Leshy at this point, this attack is not a threat. This attack is easy to avoid as it tends to come out after Leshy has used another attack. Leshy rears back its head and slams it down three times. The attack moves slowly, so time your roll just when it is close and you will pass right through it. This attack is quite thick, but not thick enough to make rolling through it impossible. Leshy summons a ring of spikes around him and then pushes them out in an expanding wave. This attack does not come out instantly, and instead, has a clear telegraph followed by a delay in the star fully emerging. This attack takes up a large portion of the arena.ĭodge away. Leshy unleashes a large star of spikes that erupt from the earth surrounding him. This attack is telegraphed, and the landing zone for each orb is clearly marked. Leshy lets out a volley of globules that coat a large portion of the arena. Walking works well enough, although rolling is safer. Simply move out of the way to avoid this. In addition, Leshy will leave a trail of spikes that will deal damage on contact. Whilst underground, Leshy is invulnerable. Leshy buries underground and travels to a new location. ![]()
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